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美服2.4版本补丁完整说明文档 (1)

2008-03-26 19:37:18  作者:  来源:互联网    文字大小:【】【】【

前言

  千等万等,2。4终于来了……这个PATCH NOTE是美服的……

  如果遇到不熟悉的技能名字我会保留英文原名,欢迎指出正确的中文名字

  物品,UI没有翻译,因为太久没在国服玩了,很多物品的中文翻译是什么都不知道,硬去翻译只怕造成误导

  那么,我们开始吧!


  Fury of the Sunwell
  太阳井之怒:

  -The glorious fount of arcane energy known as the Sunwell empowered the high elves for millennia, until the death knight Arthas laid siege to the elven kingdom and corrupted its sacred energies. Seeing no other alternative, a band of survivors led by Prince Kael’thas destroyed the ancient fount. Over time the surviving elves fell pray to a crippling
  magical withdrawal.
  伟大的奥术能量之井,太阳井,曾经为高等精灵带了无上的繁荣;直到死亡骑士阿尔萨斯带领他的军团将精灵的领土侵占并且腐蚀。在没有其他解决方法的情况下,一群高等精灵,由凯尔萨斯王子带领着,摧毁了这个古老的井。时间飘逝,存活的精灵们开始乞求新的魔法来源。

  -Now, promising salvation for his people, Kael’thas has returned. Soon the Sunwell will shine once again, but whether the sacred fount will usher in deliverance or destruction remains to be seen.
  现在,象子民承诺了救赎的凯尔萨斯王子回来了。太阳井将在不久的将来再次发挥光芒,但是会带来承诺还是毁灭,我们只有拭目以待。

  In Memoriam: Gary Gygax
  怀念:Grey Gygax

  -Blizzard Entertainment would like to dedicate the patch in memory of Gary Gygax. His work on D&D was an inspiration to us in many ways and helped spark our passion for creating games of our own. As avid D&D players and fellow game developers, we were all saddened by the news of his passing; we feel we’ve lost a true adventuring companion. Thanks for everything and farewell, Gary. You will be missed.
  暴雪娱乐在这个PATCH缅怀Gary Gygax,D&D的创造者。他在D&D的工作为暴雪娱乐带来了制造游戏的动力。作为一个D&D玩家和游戏制作人,我们对他的去世感到沉痛的哀悼。我们觉得我们失去了一个真正的冒险队友,感谢您为我们做出的一切并且祝您在另一个世界的旅行一路顺风,Gary,您将永垂不朽。

Combat Log Improvements
  战斗记录优化:

  -The combat log has undergone improvements that allow more robust combat text filtering including the ability to define custom colors for enemies and friends as well as combat text filtering for self and others.
  战斗记录已经被调整并且优化,我们将界面处理的更人性化,玩家可以自己调整各种战斗记录的颜色,区分敌人动作和友方动作,并且可以选择性的显示自己/敌人/队友的信息。

  Global Arena Tournament
  .全球竞技大赛:

  -Players will be able to create level-70 characters with epic equipment and compete on special tournament realms in a new global arena tournament. For more information, details and entry requirements, please visit the official tournament pages
  玩家将可以在特定的竞技服务器上创建一个70级的人物,并且免费获得各种史诗装备并且与来自世界各地的玩家角逐。具体的信息请看:[
http://www.worldofwarcraft.com/pvp/tournament/index.xml ]

  General
  综合:

  - The Sunwell Isle is now available for play. This area includes a new quest hub and 5-player and 25-player instances.
  太阳井之岛现在对玩家开放,这个区域包括很多新的任务,1个5人副本和1个25人副本。

  - The combined forces of Shattrath have launched an attack on the Isle of Quel’Danas, to confront Kael’thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests.
  沙塔斯的联合军队现在对奎尔达纳斯群岛发起了进攻,挑战凯尔萨斯王子和岛附近的燃烧军团。玩家现在将可以通过做日常任务来获得碎日军团的声望。

  - A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.
  时光守护者将会派遣一名代表进驻沙塔斯城的世界之末旅馆。与时光守护者有良好关系的玩家将可以被直接传送到时光之穴(据说是崇敬)

  - Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers
  玩家在重制天赋之后将不需要再次学习已经学习过的天赋。.

  - Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.
  法术加速:法术加速将会减少法术的公共冷却时间,最低只能减低到1秒。这个改动对近战和远程物理攻击无效

  - Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now be cast at the player’s level, giving them a reasonable chance to miss,be dispelled, or be resisted.
  由物品施放的法术:很多由物品施放的法术都是按照物品的等级来计算的,现在大部分的物品施放法术将会按照玩家等级来计算,给予正确的被驱散/未击中/抵抗几率。(比如一个39级玩家用物品等级是50级的物品A,A的效果是放火烧人,2。4之前39级玩家使用A的时候,放出来的火是按照50级的等级来计算抵抗的,但是2。4之后将按照39级来计算)

- Resilience: Now reduces the magnitude of mana draining effects by the same amount that it reduces critical strike damage. The Tooltip has been revised to reflect this.
  韧性:现在韧性将会影响法术抽取效果,属性的注释将会解释多少韧性减少多少法术抽取效果。

  - Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
  在精神基础上的回蓝;这个系统现在将改变为随着智力的提高,精神所给予的回蓝也会相应提高。

  - Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59.
  武器技能:1-59级的武器技能将更容易提升。

  - The Daily Quest limit has been increased to 25.
  日常任务的上限增加到了25

  - Non-self % based haste spells will no longer stack with each other.
  非自我的按照百分比的法术加速技能将无法叠加(说白了就是嗜血和能量灌注不叠加)

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