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魔兽名列CVG和next-gen07最佳榜单

2007-12-25 10:12:10  作者:未知  来源:#    文字大小:【】【】【

omputerAndVideoGames网站评出了2007年10大PC游戏,魔兽世界:燃烧的远征榜上有名。点击这里查看:PC Feature: The PC Games of 2007 - ComputerAndVideoGames.com

Next Generation网站评出的2007年全平台最佳30款游戏中,魔兽世界:燃烧的远征名列第9位。点击这里查看:NEXT-GEN'S BEST 30 GAMES OF 2007

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GameSpy评WOW为2007年度十大游戏之一

GameSpy网站的2007年度游戏栏目    http://goty.gamespy.com/2007/
 评出的PC游戏前10为
1. Call of Duty 4: Modern Warfare 使命召唤4现代战争
2. Half-Life 2: The Orange Box 半条命2橙盒
3. BioShock 生化奇兵
4. Galactic Civilizations II: Dark Avatar 银河文明2黑暗化身
5. World of Warcraft: The Burning Crusade 魔兽世界燃烧的远征
6. The Lord of the Rings Online: Shadows of Angmar 魔戒在线
7. World in Conflict 冲突世界
8. Crysis 孤岛危机
9. Sam & Max: Season 1
10. The Witcher 巫师
年度游戏是大作使命召唤4 Call of Duty 4: Modern Warfare

读者选择方面  
http://goty.gamespy.com/2007/gamerschoice/9.html
,PC角色扮演被魔兽世界燃烧的远征夺得[25%],The Witcher紧跟[24%]。PC总体方面是半条命2橙盒。
Gamers' Choice PS2 God of War II
Gamers' Choice PS3 Uncharted: Drake's Fortune
Gamers' Choice Xbox 360 Mass Effect
Gamers' Choice Wii Super Mario Galaxy
Gamers' Choice DS Legend of Zelda: Phantom Hourglass, The
Gamers' Choice PSP Final Fantasy Tactics: The War of The Lions
Gamers' Choice PC Action Half-Life 2: The Orange Box
Gamers' Choice PC Roleplaying World of Warcraft: The Burning Crusade
Gamers' Choice PC Sports & Racing DiRT
Gamers' Choice PC Strategy World in Conflict
Gamers' Choice PC Multiplayer Team Fortress 2

Gamers' Choice PC Overall
Half-Life 2: The Orange Box 22%
BioShock 16%
Call of Duty 4: Modern Warfare 15%
Crysis 10%
World of Warcraft: The Burning Crusade 7%
The Witcher 7%
Neverwinter Nights 2: Mask of the Betrayer 3%
The Lord of the Rings Online: Shadows of Angmar 3%
World in Conflict 2%
Unreal Tournament 3 2%

The Witcher 还夺得了年度惊喜奖。根据介绍,这是一款单人RPG。
赖以成功的2大游戏要素:充满乐趣的基于时间的战斗系统,以及道德选择对人物的影响。
Two major gameplay factors really push The Witcher over the top. The first is a fun (though challenging) timing-based combat system that makes fighting much more difficult (and consequently more enjoyable) than in a traditional action/RPG clickfest. The bigger factor is the game's moral ambiguity. This plays out in a series of moral choices presented to the player where the impact of the choice isn't felt until much later in the game. In one example, a "terrorist" group of dwarves and elves tired of discrimination and oppression at the hands of humans tries to steal a cache of weapons. Geralt can let them have them or kill the raiders. Whichever choice he makes, he can still complete his current quest but that action causes a ripple that will much later change what people and what quests are available due to a massacre that may or may not occur. Just like real life, the player must often make difficult decisions without enough information, blind to the eventual consequences. This is single-player RPG greatness. Don't miss it.





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